Square Enix's highly anticipated Follow-up to the Final Fantasy 7 remake series, now titled Final Fantasy 7: Revelation, has given critics and players an early taste of what lies ahead, and the verdict is a mix of strong praise and cautious reservations. A first impression demo, lasting roughly an hour, offers a glimpse into the game's evolved combat mechanics, expanded world design, and several returning characters from the original 1997 classic.
The combat system, which has drawn comparisons to the gold standard of action RPGs, appears to have been refined further. Cid Highwind and Vincent Valentine, two fan-favorite characters from the original game, make their debut in this entry alongside Cloud and the rest of the core party. Their inclusion was met with enthusiasm, with reviewers noting that both characters bring distinct fighting styles that complement the existing roster without overwhelming it.
Wutai, a region central to the narrative's emotional arc, has been recreated with significant expansion compared to earlier entries in the remake series. The area feels denser and more meaningful in its storytelling role than previous installations.
However, the open-world flight mechanic — allowing players to soar across the landscape — while visually impressive, raises concerns about potential bloat. Critics note that traversing such a vast space could become repetitive over longer play sessions, and the demo's brevity made it difficult to fully assess how engaging sustained exploration might become.
Overall, Final Fantasy 7: Revelation looks like a promising continuation of the project, though questions remain about whether the ambition of its scope will dilute the tight pacing that made earlier chapters so effective.



